GPU metaprogramming language built on top of C++.
This language, which is built as an extension of C++ implemented as a library, allows you to write programs that run on modern graphics hardware. It supports all relevant operations, has nice syntax, runs on hardware as well as a GPU simulator, and allows convenient use of metaprogramming by intermixing regular C++ constructs with Sh constructs.
License: zlib/libpng licence
This project has the following developers:
New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.
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If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!