Freshmeat page: http://freshmeat.net/projects/fandango/
Fandango is my take at creating an open 3D scripted CAD application for Linux. I expect it to be usable at any system with GL support and an X server, so it'll probably work in BSD systems.
The design abstraction is as follows: there is a memory core that has functions to push vertex to arrays; there are four different types of arrays, and each one corresponds to GL primitives like lines, triangles, line strips and triangle strips. Pushing points creates new entities in memory; pushing two points to a lines entity creates a new line, puhing a point to a triangles strip entity adds a triangle, and so on.
These functions are then exposed to Python to be used as building blocks for CAD functions. Currently the rendering window has a command line interface, and it is connected to an interpreter, so the commands can be executed from there. Future plans are to bind Python functions to keystrokes and button/menu widgets.
This project has the following developers:
New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.
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If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!