I have just imported my FreeBSD port for SDLQuake, the SDL
version of Quake, into the FreeBSD ports tree.
The initial reaction for me seemed to be "How the heck does this thing compile and link so fast, and how the heck are these graphics so beautifully and smoothly rendered??!!"
So I played for awhile. I was filled with nostalgia, remembering where the secrets were that I found three years ago. And I had a lot of fun!
addport was used for the importing of the sdlquake port. addport is fairly well-done now, and can probably be used actively soon.