I have managed to get a (slighlty modified) version of SDL Perl up and running on Win32, but there are install issues and using DirectX does not work, SW blitting only (again), but I'm hoping that when I install the (CPAN Version) of OpenGL.pm I will get fully accelrated OpenGL, tee hee.
I have other issues todo with some library functions not being on Win32, but there are ways to get around that, for now I commented out the ofending line(s) in the sound libs.
other problems include not having png, jpeg libs installed yet. so I had to modify the Beast game to read in gif's only, and turn of some video flags which cause a (harmless) black screen.
The MakeMaker family of utils/libs that ships with Active state Perl5.6.0 appears to be broken, I had to copy modules by hand, and the Architecture dependant libriries 'seem' to have nowhere to live either, I had to place them into 'easy to see' Win32 system 'path'ed places instead (CWD!). :(
Hope to finish the bounce pattern generator routines for IK Remix tonite, maybe I can declare myself as contributor to IK+Remix? :)
the next step is to last the week on little to no cash, and still get to a (rather busy) place of work.... we shall see.