I have managed to get a (slighlty modified) version of SDL
Perl up and running on Win32, but there are install issues
and using DirectX does not work, SW blitting only (again),
but I'm hoping that when I install the (CPAN Version) of
OpenGL.pm I will get fully accelrated OpenGL, tee hee.
I have other issues todo with some library functions not
being on Win32, but there are ways to get around that,
for now I commented out the ofending line(s) in the sound
libs.
other problems include not having png, jpeg libs installed
yet. so I had to modify the Beast game to read in gif's
only, and turn of some video flags which cause a (harmless)
black screen.
The MakeMaker family of utils/libs that ships with Active
state Perl5.6.0 appears to be broken, I had to copy modules
by hand, and the Architecture dependant libriries 'seem' to
have nowhere to live either, I had to place them into 'easy
to see' Win32 system 'path'ed places instead (CWD!). :(
Hope to finish the bounce pattern generator routines for IK
Remix tonite, maybe I can declare myself as contributor to
IK+Remix? :)
the next step is to last the week on little to no cash, and
still get to a (rather busy) place of work.... we shall see.