Older blog entries for tampe (starting at number 104)

6 Jan 2011 (updated 20 Jan 2011 at 05:53 UTC) »
A flow of thoughts

So, I start as usually with my bad prefix.

I haven't had so much fun for ages. The Yang Mill theory is a really great work of illusion. My bet is that people who analyze the equations will not realize the true nature and continue with their hopeless task. You really have to think out of the box in order to solve this.

The world may look straight. But in reality looks queer. (freely translated from Copernicus with help of Einstein)

A huge hug to you all

4 Jan 2011 (updated 15 Jan 2011 at 17:00 UTC) »
New year's mini search.

So, it's Christmas, and the New year went by. as usually at this time of the year. The family have been relaxing and the my mind have been floating around fishing ideas on the pond of imagination.

So, as usual I spend some time trying to solve a very interesting puzzle. What the are nature made up by. One thing I just can't understand is why we make such a fuzz out of the number dimension of space. It's the numbers of freedoms in the model. But for god sake a pencil have 6 freedoms. Three rotational degrees of freedom and three translational degrees of freedom. My point is that it is likely that there are a local structure that we cannot see that have a gazillion of freedoms (well this is a free source blog aren't it :-).

It looks to me that it is pretty premature to twist peoples mind about talking about high dimensional space in the way we do. On the other hand the number of freedoms are important mathematically no doubt about that.

The next things that just forces me to try to think by my own is how we argue about the fundamental parameters in space. In some science shows I seen on the tube they only explain this by saying that we would not be here to analyze it and simply that's why. And this is why they are feasible and not a small distance away from it leading to an unfeasible solution.

Here is where the engineer in me just go into rocket mode. What!!!, this is not the only argument. It is just as likely that the reason is that the laws are simpler and demand less parameters. To visualize, We have a higher dimension model that works really well. A simpler model with fewer parameters will then be embedded very much like a surface in space e.g. move a little in the wrong direction and you are out of the surface. And the setup will be unphysical.

Have fun!

9 Sep 2010 (updated 15 Jan 2011 at 18:38 UTC) »
Gardening

After a couple of weeks hacking fixing bugs etc in the guile-unify module the example in my previous post runs effectively according to the discussion in my last post - not the hackish slow method I used previously. So it seams to work - cool. The next step is to understand another problem one have when trying breath first like algorithms. It can have to much of computational complexity.

I've been wondering what example to use. And I think that it would be interesting to go after automatic proof generation. I decided to play with the leanCop prolog solver for this application in order to understand needs. A first approach will be to make proof searches that postpone against stack usage. E.g. try to search for a simple proof before a more complex one. </b>

Now, there is this piece left that is needed in order to dive into this problem. That is one probably need a way to cut out branches and trim the reasoning trees. How can this algorithm be constructed? Well, assume a certain level L. One will hit at some point a memory barrier K. Then one need to decide about Cutting out a fraction F from the tree because of the high complexity of typical algorithms. This can be done randomly or e.g. according to an importance index. So the tactic here is to bring out all the importance numbers, sort them and search for the level separating the whole tree in correct fractions. Notice that it can be smart to add a small random variable to the index in case there are many similar importance numbers - and one get a random sample. After finding the threshold the c-code can make sure to trim the tree according to the threshold in a adaptive and globally sound way.

And of cause there are some holes remaining like making sure scheme variables sit in the redo tree get garbage collected. but this is boring though important technical stuff.

There is another idea I later would like to follow. The redo tree can be seen as a storage of a set of permutations of a few symbols or numbers. Therefore, later on, some kind of compression of the redo tree will be used. So typically you have a sequence of (type pointer val type pointer val ...) where the pointer points to a scheme variable or immediate. That will be reset to the new value. now currently we waste space by storing (type pointer val) as three 64 bit elements on a 64 bit platform. Type can be just one byte and we could device a control byte describing the the size of pointer and val around stored base points. e.g. choose between 1,2,4 or 8 byte representations around 4 stored values. many application will then just need 4-5 bytes to be able to restore a state for a variable which is maybe a 6 fold saving of memory (this is the benefits of C). Of cause one can let a control bit decide if there need to be a resetting of a stored base value and use some kind of adaptive learning to compress but I leave that out for now. actually any technique found in gzip can of cause be used if one likes. We will do it in the order of one extra scan of the tree not doing an actual redo and therefore loss of addresses due to variable sized atoms may not have such a great impact. On the other hand it is possible to store pointers to speed up plain tree searches in the redo tree.

I hoped I'm not bored you here. But one of the reasons I do write this is to help me think about what to do next. Ergo it help OSS ;-)

Have fun

27 Aug 2010 (updated 27 Aug 2010 at 10:29 UTC) »

Compress that for me, please

So, if you are in a habit of analyze lists and tree structures like code, and like pattern matching, you may end up writing ton's of code like.

```
(def sum-of-leaves
((X . L)      (+ (sum-of-leaves X) (sum-of-leaves L)))
(()           0)
( X           X))
```

e.g. if you have a list sum the first and the sum of rest the empty list yields 0 and all non list elements -the leaves, assumed numbers - end up being just counted as the value they represent.

So how should we code this destruction into a primitive lang? One idea I used is to work with the guile VM directly and use a few extra primitives there.

So consider destructuring

```
(define (f A)  (match A ((X 'a (X . L) . U) (list X L U) ...)
```

we could do this with a stack machine like,

```
(push A)         ;; Stack -> (A)
(explode-cons)   ;; Stack -> ((car A) (cdr A))
(set X)          ;; Stack -> ((cdr A))
(explode-cons)   ;; Stack -> ((cadr A) (cddr A))
(match-eq? 'a)   ;; Stack -> ((cddr A))
(explode-cons)   ;; Stack -> ((caddr A)  (cdddr  A))
(explode-cons)   ;; Stack -> ((caaddr A) (cdaddr A)
(cdddr A)))
(match-eq? X)    ;; Stack -> ((cdaddr A) (cdddr A))
(set L)          ;; Stack -> ((cddr A))
(set U)          ;; Stack -> ()
(list X L U)
;;; note if an explode-cons or eq? fails it will
;;; reset and the next pattern will be tried.
```

And what you note is that this is a more compact reduction of pattern matching then doing it with the standard VM of guile. So the end results is that code executed on this VM is both faster and more compact then using the standard setup. But of cause if we would like to compile this to the native platform then the standard compilation to pure scheme probably has an edge.

Interestingly though (I'm implementing a prolog on top of guile), this pattern can be generalized to the case where A - the input is a unifying variable. The destruction will look almost the same, but we need to tell the VM that we are in a mode of destructing a unifying variable. Meaning that if X is not bound we will set that variable to a cons and push two new unbound variables (car A) and (cdr A) onto the stack.

Cheers!

24 Aug 2010 (updated 16 Jan 2011 at 06:54 UTC) »
What's growing on your head old moose

So a couple of weeks of working and this was the result,

```
prun() :- L = [1,[3,[7,[15],8,[16]],
4,[9,[17],10,[18]]],
2,[5,[11,[19],12,[20]]],
6,[13,[21],14,[22]]],
postpone_frame(30,0.8),
f(L).

f([H|L]) :- !,
sub-tree-max([H|L],X),
postpone(X),
g(H,L).

f(H)         :- postpone(H),pk(H), fail.

g(H,L)       :- f(H).
g(_,[H|L])   :- g(H,L).
g(_,[])      :- fail.
```

where sub-tree-max represents the maximum value in a specific subtree. We get the result:

```
(18) (19) (20) (21)
(22) (15) (16) (17)
(14) (11) (12) (13)
(8)  (9)  (10) (7)
(6)  (4)  (5)  (3)
(2)  (1)
```

Note, the intention is to make an addition to a prolog engine to accomplish the above.

postpone_frame(Level,Fraction) will start executing all postpones above Level*Fraction. Then it will execute all postpones above Level*Fraction*Fraction and so on. You may want to change the algorithm at your taste but the main idea is not to use a full sort but tasty chunks of code which basically flows from most interesting to least interesting. I will add a lower level as well for which a direct Cut is taken.

Actually the current working implementation is very costly, e.g. every postpone is visited and if criteria is not met (the state is still recalculated!!!) it will again postpone (stupid, yea I know, but I wanted a working simple starting point)

Have fun

And so we unify the universes and continues just as before

How cool it is to have fun and do something useful. Well at least on the paper. My main focus for some time is to learn scheme and help out for that community. It's a really nice experience - thanks for that.

Anyhow I just entered a new project on Advogato - guile unify - which is may latest contribution. I've been hacking on it for some months, and feel that it got some interesting twists. so what is it?. Well it's exploring the combination of scheme and prolog.

One of the unique features of scheme that have etched its pattern in my brain is continuations - mainly because it was so hard to grok that call/cc stuff when I first encountered it. And this is a really interesting combination to breed in this marriage between a schemer and a prologur.

prolog is a combination of a variable stack, tree search, and unifying matches. To introduce continuations one probably end up with needing redo trees. A path from the root of the tree out to a leaf is passing variable "set commands" in such a way that the state of variable stack is restored from a blank base setup at the leaf, where a closure is found ready to take a continuation action. By making a tree one can save some on memory and perhaps also on time. Got this working and prompted me give the project some light.

Now, actually I'm lying. Pure continuation will come, but I'm targeted the method for a limited kind of continuation. e.g. a postpone command.

Consider writing a chess solver. Now you build up state information in various structures as you go and would like to use that information to draw strategic conclusions for a certain move. You may want to cut unstrategic moves, right! Well actually this may be prompting the developer to do a lot of tuning to get correct. So an interesting idea is to store the state of the game, save that continuation on a list and continue with that list if resources are available. This approach is more adaptive and probably lead to less tuning for the developer. To note is that storing this state for millions of continuations can put a severe strain on memory and also raise the complexity of the continuation. So that's why compress all the information in a redo tree very much like saving a word lexicon effectively may be interesting - actually, i don't now about this, I just made it work!! and it was great fun and a challenge to do it.

Consider trying to logically prove a statement. Could be cool to try to search for a small and elegant solution before trying those infinite paths. So just monitor stack usage and postpone at the points where stack reaches above a level, and continue to the next level if needed then on. Just write the usual prolog stuff and insert a few commands and you will have it. Nah not implemented but hey look at.

An example in prolog comes here,

```
prun() :- L = [[[5],2],1,[3,4]],
postpone_frame,
X is 0,
pk(X),
f(L,X).

f([H|L],N) :- !, postpone,
N is N + 1,
g(H,L,N).
f(H,N)     :- pk([H,N]), fail.

g(H,L,N)       :- f(H,N).
g(_,[H|L],N)   :- g(H,L,N).
g(_,[],_)      :- fail.
```

And entering prun leads to the sequence

```
(1 1),(2 2),(3 2),(4,2),(5,3)
```
Yea, trivial, but it shows how simple to code it. Now it's actually trivial to make a stack size criteria that will be a nice hack to try just to see if it improves.

Oh, The speed is not to bad and it is taking advantage of tail calls, prompt logic and CPS. Turns out CPS is not bad for speed - but do affect it.

Now, entering true continuation is just a matter of hard work. I will need to write a special GC for this structure because, the data-structure is tuned to be good at the scenario above and true continuation will be a cool creature, but a second citizen in my view that need some caring.

I will try to find time to talk a little more about the internals of all this. Maybe it's all a nice sand castle, maybe it is severely cool. Time will tell. I will continue to hack on it. If you have any questions or would like to learn or help, join the guile devel community and ask about guile unify.

Cheers

Stefan

2 Jan 2010 (updated 16 Jan 2011 at 07:04 UTC) »
Types

I ended the last sequence of blogs about exploring looping, then basically stopped and started to learn about type theory and prolog using Qi.

right now I working with this engine to write a type system that works pretty much like lisp type system e.g. if we can deduce type, then use it! This type-engine will be used to compile Qi to lisp/clojure/scheme/go? or whatever lisp like environment you got.

Cheers!

1 Jan 2010 (updated 16 Jan 2011 at 07:06 UTC) »

A new year.

Well every Christmas I spend some time on thinking about space and some ideas form, it's a fun and entertaining game. maybe not correct thoughts, but entertaining. Now the new year starts and it is back to business with computer quizzes instead of trying to find the dream of Einstein. Anyhow I made a small document describing my (well you never now, people tend to independently walk the same paths) view of how the world is constructed.

I promise, no more of this, until next Christmas.

----------------------------------------

We have the right to think, correct or not, and if in a world of only correctness, you will simply drown in mathematics and never learn to swim it.

/Stefan

29 Dec 2009 (updated 16 Jan 2011 at 07:17 UTC) »
Christmas days, thinking differently

I spend this Christmas, reading Simon Sings Big Bang. And as Simon pretty much says, I say as well, what a wonderful world.

I'm mentally affected by my education that I constantly ask myself if the things that is presented in a popularizing book is really what is true. Did he mean that. Sure people turn things int a better daylight when asked about it afterwords and so on. There is a constant flow on my mentally left margain. Anyhow I'm now really impressed by the puzzle that scientist made to achieve such a solid ground for the Big Bang theory.

There is always weak spots in an arguments but the core argument is really solid in my view.

I like the formulation that uses the potential formulation under the Lorenz gauge if I remember everything correctly. Then all components follow a wave equation and there is one linear first order constraints that look close to a simple continuity equations. Now I wanted to understand what this actually meant and searched for some example that would reveal that to me. And there is one telling partial solution. You could have a solution where you make the constraint a continuity equation. You will have a sort of "magnitude of disturbance field" in the scalar potential and the vector potential will be a sort of momentum potential e.g. the scalar potential times a velocity field of constant velocity c. It's a really trivial and very particular solution. But you can modify it. You can assume that if along a direction you have the same disturbance, then you can choose any velocity you like.

Now, in my view this captures some essential features of electromagnetism. A constant stream of light is not dependent of the speed of the stream and it is information that is constrained to the speed of light. Not necessary the actual physical or disturbance transport.

Note that if we have just one stream the transversal direction has to be transported with the speed of light and indicate plane waves.

Even if this is a simple particular solution. One would probably be able to deduce Maxwell's equations after closing the space using Lorenz transforms

Ok this is just a mathematical play, but it poses from my position of knowledge very interesting question. It's just some speculation from a guy that is not an expert. But I still hope that I've teased your imagination so please have fun, play with the mathematics, enjoy the stars and have a very happy hacking new year.

22 Nov 2009 (updated 16 Jan 2011 at 07:20 UTC) »

Exploring,Fighting and Enjoying

I'm coding on a library called BoopCore right now. The reason is that I was thinking about how to make the code for the new version of Qi, called Shen.

Oh, I did a small test with the Einstein riddle. Got basically the same speed as gprolog so the "prolog" compiling part is not too bad.

My idea though is that it should be used by designers of PL tools and for people with specific needs. As an example backtracking and unification can be really customized and fast.

The program itself is pure magic, e.g. has some really poor design. But this is ok for a first version. That version has to have all the features, which is not decided from the beginning, but grows as bugs are found and new features has to be implemented. This means I am Exploring ideas, Fighting the beast to get them implemented but throughout the whole process, enjoy it as if it was the best wine in the world.

Cheers!

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