I hate this open source game - it just proves my in(s)anity.
It's 02:01, I can't sleep, and there's a bunch of company meetings today at 08:30 that appear increasingly boring as the time approaches. It sort of rains on my parade of TODO items - I could have finished libGIOP this week. Instead, the game seems to be snoozing through discussions of kernel hacking and attending suffocatingly purposeless cocktail parties. I need to get a potion distilled from the Smurf theme song and inject myself with it.
So I am bothering to write this at all because aaronl is being a total moron and I'm bored enough to respond:
"My biggest gripe about component architecture is that I just don't understand when it would ever be needed." -aaronlSo this essentially means that he has no clue why components are good, but everyone else must be wrong because he hasn't figured out how to use them. A classic example of his Bigger Problem - not understanding use cases beside his own exist.
"Sure, you can write code that will let you browse the web in Emacs (and such code has been writen), but this actually has to be implemented inside Emacs." - aaronlSo this essentially means that he hasn't looked at how w3- mode is actually implemented - it's a set of elisp files, aka... a component.
I must admit, however, that Aaron's perspective is refreshingly free from the burden of experience. In other words, dudes, I want some of that crack that he's smoking, because I seem to be having issues getting this dandelion to produce the pink elephants he's seeing.
Rather than go on a stupid campaign to rip out features which are generally needed, I suppose he could work on adding fine-grained conditional feature & module selection, so he could build his bubble world more conveniently, not adversely impact those in the Big Blue Room, and benefit embedded systems builders in the process.
I'm done with the unprovoked insults and needless griping, so LART me and get back to your regularly scheduled world. I'm sure by lunchtime I'll have gotten enough sleep to regret this all.
New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.
Keep up with the latest Advogato features by reading the Advogato status blog.
If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!