Recent blog entries for sness

Things to Look at When You Are Using a PhoneGap Plugin

Things to Look at When You Are Using a PhoneGap Plugin: "What Does the Native Code Need?

What you really only need is a class that inherits from PGPlugin and has a method for you to call. Inheriting from PGPlugin is important because it can cause a lot of headaches if it isn’t, and I mean a lot.

"

'via Blog this'

Syndicated 2012-02-09 22:31:00 from sness

phonegap / Sounds

phonegap / Sounds: "
To loop a sound, pass the option "numberOfLoops" like this:
 
new Media('audio/mySong.wav').play({numberOfLoops:99});
 "

'via Blog this'

Syndicated 2012-02-09 22:00:00 from sness

yeah!





new Media('assets/orca/mp3/A30_N5.mp3').play({numberOfLoops:99});
new Media('assets/orca/mp3/A30_N7.mp3').play({numberOfLoops:99});
new Media('assets/orca/mp3/A30_N9.mp3').play({numberOfLoops:99});
new Media('assets/orca/mp3/A34_N10.mp3').play({numberOfLoops:99});
new Media('assets/orca/mp3/A36_N1.mp3').play({numberOfLoops:99});
new Media('assets/orca/mp3/A36_N10.mp3').play({numberOfLoops:99});
new Media('assets/orca/mp3/A36_N11.mp3').play({numberOfLoops:99});





Syndicated 2012-02-09 21:48:00 from sness

Synergy For iPad: Share your Mouse and Keyboard

Synergy For iPad: Share your Mouse and Keyboard: "Synergy For iPad: Share your Mouse and Keyboard"

'via Blog this'

Syndicated 2012-02-09 20:11:00 from sness

Mars Express Blog | Skill, inspiration and teamwork: deep-space problem solving

Mars Express Blog | Skill, inspiration and teamwork: deep-space problem solving: "So the engineers set about reconfiguring the spacecraft's systems to transfer commands from the SSMM to the onboard computer's memory in a different way. Rather than a constant stream of commands, one at a time, the commands would be transferred as a discrete block of commands relating to one complete spacecraft activity, just before that activity started."

'via Blog this'

Syndicated 2012-02-09 19:45:00 from sness

Audio Sprites (and fixes for iOS)

Audio Sprites (and fixes for iOS): "iPhones don't like playing too much audio at once, it gets very choppy.
iPads don't play more than one audio stream at once. There's some good info on 24 Ways, in the State of Audio - Early Findings - sadly this was published after I discovered this for myself!
iOS won't download the audio unless the user initiates the action.
There's about a 1/2 second delay before iOS is able to play the audio - this is because the audio object (in iOS, not HTML5) is being created.
"

'via Blog this'

Syndicated 2012-02-09 19:35:00 from sness

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