Desperate itch to code something interesting.
Been taking Graphics at WPI; enjoying the hell out of it, and having a really good time coding for the first time in a long while.
I just might get around to hacking together a 3D openGL interface for Nethack. No Diablo-esque graphics or anything; I'm thinking more of a beautifully lit, rotatable and zoomable matrix of extruded fixed-width text characters. Seems more in the spirit of the game than a collection of crude models, and it'll be an easy starting point. Future ideas (that is, post-future future) include doing nice simple animated models for much of the architecture, handling elevation (pits, levitation, water), perhaps some basic models for armor and weapon types, maybe even dog and cat models.
Don't know if Nethack fans on average would consider this horrifying or wonderful. Kinda hoping for both.