DC Development Kit
Just finished step one, SH4 and ARM compiler is now
installed on one of the Linux box here. Will get some
sample code later and test the output object file later.
Been spending some time playing with DreamCast console,
collecting information available from the Net. A lot of
information is definitely out there, one of them is this
article about the graphics engine. Basically uses a tile-
based rendering technique, though. Anyway, here is the link
to the article
Here is another
containing technical stuff about the DreamCast
console. It contains various bits and pieces of
information, ranging from processor to the code.
Regarding the comment I read one day back about pointers in
Cg, it looks like Cg is nothing but a compiler for a
certain architecture. While it may be good to have a
pointer tucked-in the language, it may not serve its
purpose, though, as the architecture may have no means of
providing pointer ops.