3 Jun 2002 nymia   » (Master)

3D Widget

After playing with the basic toolkit, I figured there is a good chance a widget set could be created from it, though. Attempted to create simple 3DObject class, being the foundation of the hierarchy itself. So far, it looks like it is in the experimental stage.

Also wrote a very simple camera class intended to move two vectors based on events. Need to implement the action map later, though.

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