Older blog entries for neo (starting at number 28)

Did a CipherSaber today. To cite raph: Recommened!

A long weekend but only few time spent hacking. Didn't touch the The GNU FontManager code at all, but GIMP FreeType makes great progress. Preview is almost working, rotation does work and Andy committed code to create bezier paths from the glyph outlines. Guess we can release a first snapshot of the code very soon now.

While working on the font selector for GIMP FreeType, I decided that other projects might have a use for a proper font managment system too and started work on The GNU FontManager. Let's see how long it takes to layout a working code base...

Saw those Tux-keys on the web a few days ago and thought I'd need some for my new keyboard, so I wrote an email ordering two keys. Since the website said that they used GIMP to make the keys, I asked if I could get them for free and, well, the nice folks from G-N-U sent some today. Whee!

Congrats to Heather and Raph.

Couldn't stop Xach from posting an announcement for GIMP FreeType on the Gimp News frontpage, so now everone knows about it. One interesting contributor already showed up who has code to create bezier paths from glyphs. I'm looking forward to see this in CVS. In the meantime I have hacked up a preliminary fontselector which will help me to settle on the design for the final one. After some discussion on #gimp the plans are pretty clear now and I hope to have some code ready soon.

Checked the first code of the GIMP FreeType plug-in into CVS (gnomecvs module gimp-freetype). This is still alpha and we now it's buggy, but the project promises to be lots of fun.

Spent the weekend in Karlsruhe at Jens's place and as expected we did nothing but hacking... As a result the BumpMap plug-in has become much better (you could even say, it is working as expected for the first time now). A lot of foxes jumped over dogs while we hacked together a mockup for what could become GIMP's new text-tool. We now have a plug-in that renders text using the FreeType2 library and it does an extremely good job at it. There are still some minor problems with the bounding box and the code needs a review (and a Makefile etc.) before it can be released.

Fixed the strange bug kelly reported. I really thought we already had proper checks for the resolution values but it turned out that NaN is greater than GIMP_MIN_RESOLUTION (which is 1e-5 at the moment).

Eventually I'll rise the GIMP_MIN_RESOLUTION value to something that gets displayed as != 0 in the UI with the number of digits we supply for our units. Actually that would mean setting it to 1e-3. Will that be small enough? In the past each time we set a limit someone immidiately started to complain...

http://www.onlinephotolab.com is a nice thing. According to Raph good old Spencer Kimball is involved here. If you know The GIMP (of course you do), the effects will look very familiar to you and I expected Wilber to show up any second. IMHO this site needs GIMP ads all over the place, but then I suspect they do not want to show people that you can do all this at home.

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