I really hate when someone define mindless users that doesnt want, need or care to learn unix filesystem or shells. Maybe it's just because I'm that sort of person myself ...
I was reading Seth piece on usability tests and focusing on a somewhat marginal point. "Producing a good design requires more art than method". I agree that creativity has a very strong role in interaction design. Though I was wondering how this art could be better communicated and teached in the free software context. While theory can be easily transmitted by books, essays, or blogs entry, artistic skills are problematic. Like crafts they could probably be better learned by working with the "artist" (the designer). Free software is probably the most succesfull example of collaborative work nowadays, which make me think we have a great opportunity but we are mostly missing it. Why ?
Oh btw. Epiphany 1.2 is out ... let's hope everything is ok.