lots of stuff to finish up today. should be an excellent day. :)
more to come later...
have really been thinking about an electronic commerce paper written by eric hughes, cofounder of the legendary cypherpunks. eric has inspired me to dig a bit deeper into the history commerce, currency, etc.
"Dismissal of the past belies a basic disrespect for people who had passions for excellence equal to our own."
in other news, i'm planning a release of some software by the end of the week. there. i did it, i gave a deadline. :) stay tuned.
13 Mar 2001 (updated 13 Mar 2001 at 21:26 UTC) »
2:00pm
i *still* despise solaris. it's making my day suck. again. :)
i'm currently making a buttload of rpms for solaris and its compiler is sooooooooo bad. i swear, this is hell on earth. can't wait to be done and work on managable unices again (linux, irix).
"so matt, how do you *really* feel about solaris?"
3:00pm
my work ethic has returned! yahoo. i guess. still lots to do. i'm kinda surprised i haven't had any name suggestions from the request yesterday. oh well. :) back to admin'ng here at the uni.
it's spring break and i'm expecting lots of progress (and hopefully stopping points) on lots of my projects. and some extra time to enjoy being with my family.
question. what is a good name for my software project that does (dave winer's idea of) xml-rpc resource subscription/notification? i'm at a loss. if anybody's creative juices are flowing better than mine, it'd be super appreciated. thanks!
here's some quick, off the cuff ideas:
argh! i can't think of anything i like... oh well. i'm sure something will come.
after some discussion with my father-in-law about back in the day gaming (he hadn't heard of myst), and a cool slashdot article regarding classic sierra games, i've had a great time remembering my beginings in the world of computer gaming. man oh man was it soooooo much fun back then. gaming now makes me pine for earlier days. no crappy "run and shoot" (tm) stuff because the hardware wouldn't do it. there was a lot more imagination required, a greater dependence upon the storyline. and we had to walk uphill both ways... but in all seriousness - please god - deliver us from doom-esqe gaming... i remeber a few years back i played a game i *really* liked. i guess it'd be just a prettied up incarnation of those previous sierra adventure genre games. here's a link to the game at amazon. the last express. if anybody has any recommendations on a similar game, i'd love to waste some hours on it. :)
dreaming: wouldn't it be nice to play (commercial, and high quality) games natively on linux.... :) maybe someday i'll ditch wine and all the headaches.
gotta do stuff.
i always appreciate dave's state-of-the-internet thoughts. he's really right, it sucked in the dotcom era, and now we're moving to a more (corporate-)free and fun net. driven by those that love it, not those that love the cash alone.
as an example, i think i'm correct in saying that most of the people here are like me. not making that much cash doing free software. since money isn't a big issue, we survive the funding drought and push the internet to its next level. lots of 'new' coming out finally. p2p being an obvious example.
have a great night, folks
speaking of mr. shah, i need to check in with him and find out how his work is going on his jabber whiteboard project. i think i've gotten a (slight) handle on svg and how it's going to work. i need to login to my real jabber acct and see what messages i've not seen for a month, it's been so so so long, especially since i've been working on an intranet jabber implementation. i'm afraid my mom will have sent me a thousand messages (she prefers jabber to email).
i am beat... only a few more days till our spring break though. light at the end of the tunnel.
later, friends.
btw, for those new to the game... the ai sucks. get a friend or two (or five) to play with. :) but watch out, this is the most addictive game i've ever played. takes a little while and i've finally gotten myself off it but, man... great game.
i apologize for the enthusiasm. just can't contain it... :)
2 Mar 2001 (updated 2 Mar 2001 at 23:15 UTC) »
school's cooling down a bit with lots of tests done. that's really nice. this is the time to code code code.
here's something quick i'd like to do... integrate my xmlrpc subscription/notification code into advogato's engine, mod_virgule. perhaps then i could be notified when my fave diaries are updated. but don't want to clutter the beautiful code with non core features. let me know what you think. thanks! :)
going to a romanic deal tonight with my amazing wife. suppose i should shave and stuff...
well, i just got off a brief computing sabbatical (sp?). i didn't touch anything (well, almost) resembling technology and it felt great. spent lots of time with my wonderful fam, and reading. i'd really recommend doing this btw. but now it's time to get back to work. lots to do... and i apologize for not checking mail very much, etc
on my plate for this week:
re: the last todo item (software development
goodness), what i'm
tackling currently is:
in other news, badvogatois pretty sweet. dave winer (advogato acct) is as tech-inspirational as ever. knownow seems to have obtained the infamous wsanchez AND my next-generation (stay connected) web idea i rambled about a while back here (described here). oh yeah, and i am really looking forward to having a popular, open (source, or otherwise) whiteboard like the svg one being developed (mentioned earlier) because that will further my goal of (almost) never having to step foot in an office again. work'n from home for the rest of my life baby! but then again, whywork?
i'm good enough, i'm smart enough... :) later, interested (and otherwise) readers.
i'm not doing terribly much w/ regards to free software at the moment. more like keeping my head above water at school and work. at a meeting today, my boss john and i had a very interesting discussion of machine groupings. what we're doing now (cluttered nis netgroup map, cluttered rdist groupings, cluttered runem groupings) should get elegant here soon.
i'm going to try to get reacquainted with my keyboard at home. it really has been quite some time since i've worked at improving my piano skills and it's begining to show in my playing. i'm looking forward to getting to the next-level. heck, i need to do this with my guitar playing as well. inch by inch...
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