5 Jun 2002 ksandstr   » (Journeyer)

Thoughts on compilers and such

While prototyping miscellaneous stuff with O'Caml (it's quite a neat language for that [among other things], if you can mentally push aside the 31-bit signed integer thingy), I noticed that there are some rather common (in the semi-functional language world anyway) ways of further optimizing code that the ia32 compiler doesn't seem to know about. Closure inlining in a "map", "iter" or "init" construct and instantiation of certain functions where the function has been partially applied to a constant parameter that would cause significant strenght-reduction (or other) gains in the emitted code, just to name two. Then again, I haven't examined the output to see what the compiler does at different "-inline" levels, so there's no telling what I may be missing... I'm a bit surprised though that the compiler that gets second place for many weightings of the ``great computer language shootout'' scorecard doesn't implement the closure-loop inlining thing, seeing as function calls through a pointer are somewhat expensive when compared to function calls to a fixed address.

Maybe I'll take a look at the compiler's source later on, just for the hell of it.

Work

Why do I always get most work done a couple of days before a deadline? And why is most of the work that I do right before said deadline of the "this bit was misdesigned in the first place, so I'll reimplement a better version of something equivalent in one fourth of the source lines" kind? Do I really suck that much? :-)

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