spiv and I just hacked up an OpenGL simulation of Rubik's Snake, based on an idea he and a friend of his had a few years back. Now Peter has contributed a lot of different shapes to it, and Mark (not Styx) made it compile on windos. I'm currently getting it to work with xscreensaver. Expect an URL shortly.
The bastards at iD have now made me spend 80% of the last 3 days playing Return to Castle Wolfenstein. Trust them to release it at the start of uni holidays. I love it, I really can't wait until the full version is released. I also wish I had better connectivity, there are only 2 sub-200ms ping servers I can connect to, one of them being my ISP's, so the competition gets a bit boring after a while.
Halfdave are playing at the Bat and Ball Hotel, Surry Hills, Sydney on the 5th of October, if anyone wants to come check us out.