So, the AI is somewhat les sstupid, things no longer shoot themselves, annoying "why are enemy tanks not displayed?" bug has been fixed, there is now automatic replenishment of tanks and landscape as it gets shot up.
I think that means "time to link!". So, without further ado, I give you Pantzer, a cheesy wire-frame "shoot tanks" game. NB, at the moment, you can't be killed. That's, admittedly, a bug. But it's a cool bug. It'll be fixed when I've decided on such pesky things as "how many lives".
Oh, to start, load the system, then run (net.hexapodia.pantzer:ui-loop) (if you want an inter-frame delay that's longer than the default 0.1 seconds, give the delay as an optional argument). Oh, yes, make sure to have CLX around, otherwise the display won't work.
