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    <title>Advogato blog for gwossum</title>
    <link>http://www.advogato.org/person/gwossum/</link>
    <description>Advogato blog for gwossum</description>
    <language>en-us</language>
    <generator>mod_virgule</generator>
    <pubDate>Thu, 24 Jul 2008 18:14:34 GMT</pubDate>
    <item>
      <pubDate>Wed, 13 Mar 2002 06:50:55 GMT</pubDate>
      <title>13 Mar 2002</title>
      <link>http://www.advogato.org/person/gwossum/diary.html?start=8</link>
      <guid>http://www.advogato.org/person/gwossum/diary.html?start=8</guid>
      <description>&lt;b&gt;Automated Qt GUI Testing&lt;/b&gt;&lt;br&gt;
There really doesn't seem to be any good automated GUI 
testers out there.&amp;nbsp; This is especially true for the 
main toolkit I use, Qt.&amp;nbsp; But I just had an idea for 
relatively easy way to do it.&amp;nbsp; It will allow 
recording and logging of events in the GUI, which is great 
since users never tell you what they REALLY did to make 
your program crash.&amp;nbsp; You could then look at the logs 
to figure out how the user actually made the program 
crash/misbehave.&amp;nbsp; You could also replay the log to 
take the drudgery out of testing your fix.&amp;nbsp; Finally, 
you could create automated tests.&amp;nbsp; That parts
harder, as you would really need a nice test case editor 
to put together tests.
&lt;p&gt;
I'm really excited about this and want to start coding it 
RIGHT NOW, which is bad because I'm really tired and I 
need to get up and go to work in the morning.&amp;nbsp; This 
weekend I'll start up the code, and release it to try to 
get other developers interested.&amp;nbsp; I can really see it 
in my head.&amp;nbsp; The last part of the project, the test 
case editor, is going to be really big.&amp;nbsp; But I think 
it'll be really nice.&amp;nbsp; The only thing is, where am I 
going to get the time to work on it?&amp;nbsp; Then again, why 
would I want to do it?&amp;nbsp; I'm an embedded systems guy 
with an interest in music.&amp;nbsp; An automated GUI tester 
would be a great thing, but it keeps my from doing 
embedded and music stuff.&amp;nbsp; The core library that 
makes it work is incredibly simple, though.&amp;nbsp; I can 
write that, and maybe get other developers interested in 
writing the test case editor.&amp;nbsp; That is the way open 
source works, after all.

&lt;p&gt; &lt;p&gt;
&lt;b&gt;Thesis&lt;/b&gt;&lt;br&gt;
I just finished a paper on the scalability and performance 
of multimaster I2C in sensor networks, and submitted it to 
a conference.&amp;nbsp; I'm going to start working on a paper 
this week on error detection and recovery for I2C in 
sensor network applications.&amp;nbsp; That paper should come 
together fairly quickly, it's just a matter of writing it 
all down in a coherent fashion.&amp;nbsp; My thesis advisor 
says that if I take the information in these two papers, 
combine them, and elaborate a little bit, I'll have my 
thesis.&amp;nbsp; Unfortunately, the deadline to submit a 
final copy for 72-hour review is in less than 3 
weeks.&amp;nbsp; (I didn't know what any of the deadlines were 
until 2 weeks ago.)&amp;nbsp; And I don't have a 
committee.&amp;nbsp; D'oh!

&lt;p&gt; &lt;p&gt;
&lt;b&gt;AKO&lt;/b&gt;&lt;br&gt;
We got some samples of the LTC4300-1 hotswap buffer, and 
Chris got the smart hub layed out.&amp;nbsp; We should be able 
to build a smart hub pretty soon.
&lt;p&gt;
I got the transmit portion of the AKO stack done for 
ATmega uC's.&amp;nbsp; The receive portion is kindof a low 
priority, since I'm working on that paper which will get 
rolled into my thesis.&amp;nbsp; It turns out my problem all 
along was that the ATmega can detect/generate an "illegal 
TWI condition", which requires special handling to recover 
from.&amp;nbsp; The part of the data sheet which tells you 
that is hidden remarkably well.&amp;nbsp; Once I handled this 
special case, the code worked fine.&amp;nbsp; I like the AVR 
uC's a lot better than PIC's, but the PIC's have much 
better data sheets.
&lt;p&gt;
I need to start updating the AKO SourceForge stuff with 
all the new AKO stuff.&amp;nbsp; I just haven't had time with 
my thesis and working.&amp;nbsp; Must increase caffeine 
intake...</description>
    </item>
    <item>
      <pubDate>Tue, 26 Feb 2002 17:46:33 GMT</pubDate>
      <title>26 Feb 2002</title>
      <link>http://www.advogato.org/person/gwossum/diary.html?start=7</link>
      <guid>http://www.advogato.org/person/gwossum/diary.html?start=7</guid>
      <description>&lt;b&gt;AKO Stuff&lt;/b&gt;&lt;br&gt;
My analysis of I2C's error density has revealed some 
rather interesting and unanticipated results.&amp;nbsp; First, 
I2C does have an extremely low error density, even when 
you push it beyond the maximum capacitance the spec 
allows.&amp;nbsp; The errors also tend to be clustered, rather 
than obeying a nice, spread out, Poisson style 
distribution.&amp;nbsp; This indicates errors are mostly due 
to noise in the environment.&amp;nbsp; This was also 
expected.&amp;nbsp; Now the unexpected stuff.&amp;nbsp; Within an 
I2C frame, if any bytes are corrupted, the most likely 
scenario are that two bytes are corrupted.&amp;nbsp; I have no 
good explanation of this situation, other than perhaps the 
noise creating the errors is spanning across two 
bytes.&amp;nbsp; I also observed that occasionally frames are 
missing bytes.&amp;nbsp; This is most likely due to noise 
interferring with the ACK from the slave to the master, 
changing an ACK to a NACK, and causing the master to abort 
the transfer.

&lt;p&gt; &lt;p&gt;
Now for the really weird stuff.&amp;nbsp; I was also observing 
the throughput of I2C over the different cable 
lengths.&amp;nbsp; In each experiment, everything was exactly 
same, except for the length of the cable.&amp;nbsp; As the 
cable length (and thus the cable capacitance) increased, 
the throughput decreased.&amp;nbsp; Dramatically.&amp;nbsp; A 100 
ft cable only had 43% of the throughput of 2 ft 
cable.&amp;nbsp; The master was supposed to be transmitting 
with a 400 kHz SCL rate in all the setups.&amp;nbsp; Upon 
close examination of the I2C specification, I2C has a 
scheme on the SCL line to allow slow slaves to slow down 
the transfer rate to the maximum speed they support, or 
even pause the transfer if, for instance, they need to 
service an interrupt.&amp;nbsp; It also serves to synchronize 
the clocks between multiple masters on the bus before 
arbitration kicks them off.&amp;nbsp; This SCL handling scheme 
is referred to as clock stretching/clock synchronization, 
depending on whether slave or master nodes are triggering 
it.

&lt;p&gt; &lt;p&gt;
In my scenario, the bus was triggering it.&amp;nbsp; With the 
pull-up resistors, the bus lines act as an RC 
circuit.&amp;nbsp; Thus signal transitions don't occur 
simultaneously, but obey RC charge and discharge 
curves.&amp;nbsp; As the line capacitance increases (without 
the pull-up resistors changing), the RC constant increases 
and the curves become more gradual.&amp;nbsp; This increased 
slew time on the bus lines appears like another master 
performing clock synchronization, or a slave performing 
clock stretching.&amp;nbsp; This results in the automagically 
slowing down the SCL clocking rate in response to the bus, 
rather than nodes attached to the bus.&amp;nbsp; Furthermore, 
I believe the SCL rate which is converged upon (and thus 
the throughput rate) is the maximum that the bus lines are 
capable of reliably supporting.&amp;nbsp; This auto-throttling 
effect is not documented anywhere that I can find, nor is 
it predicted by anything that I can find.

&lt;p&gt; &lt;p&gt;
On less therotical AKO items, Chris and I discovered the 
LTC4300-1 2-Wire Hot Swappable Bus Buffer.&amp;nbsp; We 
believe this chip will alleviate all the flakiness we were 
having with our hot swap setup.&amp;nbsp; It will also allow 
us to create an active hub, as opposed to our current 
passive hub which merely connects all the ports onto the 
same backplane.&amp;nbsp; With the LTC4300, there shouldn't be 
any backplane disruptions when a port is connected.&amp;nbsp; 
Also, if any component connected to a port becomes faulty 
and pulls a bus line or lines low, a microcontroller on 
the hub can detect the probability of this situation, and 
begin disconnecting ports, until it has disconnected the 
offending port and returned the bus to a usable 
state.&amp;nbsp; It can also force a STOP condition on the bus 
if that is required to return it to an idle state after 
disconnecting the faulty port.&amp;nbsp; We're also going to 
put transistors on the power lines of all the ports, so 
that the uC can attempt to reset faulty components.&amp;nbsp; 
The one thing is that to make it really work right, we 
need to know at any given point in time if a device is 
plugged into a port on the hub.&amp;nbsp; The only way we've 
really figured out how to do this is with a sense line, 
which means 4-conductor flat satin cable won't cut it 
anymore.&amp;nbsp; However, I don't think we need to move onto 
a IEEE1394 style connector.&amp;nbsp; By using the LTC4300's 
on an active hub, I think that we can hot-swap fine just 
using 5/6-conductor flat satin cable with RJ type 
connectors.

&lt;p&gt; &lt;p&gt;
We have samples of the LTC4300-1's on the way, and we have 
a prototype active hub designed, utilizing an ATmega103 as 
the uC.&amp;nbsp; I think we can get an active hub working 
pretty quickly.

&lt;p&gt; &lt;p&gt;
&lt;b&gt;Crashing Pagers&lt;/b&gt;&lt;br&gt;
Yesterday, I was working on some routines to transmit 
alphanumeric messages to POCSAG pagers.&amp;nbsp; My routines 
had some serious "issues", it would appear.&amp;nbsp; I 
attempted to transmit "HELLO WORLD" to a pager.&amp;nbsp; 
Instead, the pager started dumping out a bunch of its 
internal canned messages, all garbled up.  "CALL OFFICE
NOW CALL OFFICE
NOW COME BACK HOME
NOW LOVE YOU SO
MUCH TAKE CARE MEET
YOU AT THE SAME
PLACE HAVE A GOOD 
TRIP APPOINTMENT IS
CANCELLED CALL BACK..." and on and on.&amp;nbsp; Eventually, 
the pager crashed and had to be reset.&amp;nbsp; I think I'm 
going to keep these routines around ;)


</description>
    </item>
    <item>
      <pubDate>Sat, 16 Feb 2002 07:11:28 GMT</pubDate>
      <title>16 Feb 2002</title>
      <link>http://www.advogato.org/person/gwossum/diary.html?start=6</link>
      <guid>http://www.advogato.org/person/gwossum/diary.html?start=6</guid>
      <description>Wow.  It's been so long since I posted a diary entry.  
This probably is due to two things.  1) Being excessively 
busy.  I'm pretty sure now I actually died sometime last 
week and my body just hasn't realized due to high caffeine 
levels.  2) Forgetting my password.

&lt;p&gt; &lt;p&gt;
&lt;b&gt;Thesis and AKO&lt;/b&gt;&lt;br&gt;
Much has happened with my thesis and AKO.  I didn't 
graduate last semester.  I'm planning to graduate this 
semester, though.  Or at least I've deluded myself into 
believing that.  I went down and registered for 
graduation 
on Tuesday.

&lt;p&gt; &lt;p&gt;
&lt;b&gt;New Processor&lt;/b&gt;&lt;br&gt;
We (Chris McFarlen and I) have switched AKO from using PIC 
16F877's to Atmel ATmega128's.  There's not even any 
comparison between them.  The ATmega is faster, has more 
program and data memory, better peripherals, and it costs 
less.  And last but not least, we can code in C and 
compile 
with gcc!  No more nasty PIC assembler!  Only in the 
embedded world would getting to use a 30-year programming 
language get you excited.

&lt;p&gt; &lt;p&gt;
The only bad thing about the ATmega128 is that it's only 
available in a 64-pin TQFP package (a surface mount 
package).  But this isn't really an issue for two reasons. 
 First, the Kanda development boards are really nice, so 
you can you do alot without designing and building your 
own boards.  Second, the company we work at has board 
prototyping equipment we can use to build our own boards 
easily, without having to shell out a lot money to a board 
house.

&lt;p&gt; &lt;p&gt;
&lt;b&gt;Error Detection and Recovery&lt;/b&gt;&lt;br&gt;
One of the assertions in my thesis is that for a network 
using I2C 
as 
the physical and data link layers, an error detection and 
recovery scheme is better than an error correcting scheme. 
 This is due to the fact that with the receiver can 
request a bad packet be resent, and that I2C has a low 
probability of corrupting data during transmissions.  That 
sounds reasonable, but there's no experimental evidence 
actually showing that I2C has a low error density (at 
least not that I can find).  So I decided to show this my
self.  Run I2C over varying lengths of cable, show error 
density as a function of cable length, determine if errors 
are bursty in nature or obey a Poisson distribution, 
calculate lambda values as functions of cable length if 
they are a Poission process.  That would make some great 
experimental data.  Except I haven't gotten a single error 
in a full 24 hours of tests so far!  I guess that proves 
it has low error density, but it's not very interesting 
data.  I'm even pushing it way beyond spec.  The spec 
lists the maximum run as 1 meter. Right now, I have it 
running over a 50 feet of flat satin cable, perhaps the 
noisiest cable in existance.  I've even gathered the cable 
up into a big wad, but still no errors.  Much more robust 
than I had anticipated...

&lt;p&gt; &lt;p&gt;
&lt;b&gt;Embedded GUI's&lt;/b&gt;&lt;br&gt;
The company I work for has a new product in development, 
which at its core is an ARM based embedded Linux system.  
The device has a built in a 2-(or 4)bit grayscale QVGA LCD 
display, and can be hooked to an external VGA monitor by 
using a PCMCIA VGA card (yes, such things exist!  Probably 
for products just like this).  We need a GUI for it 
obviously.  We wanted to use Qt/Embedded, since we use Qt 
for all our PC software development.  Plus, Chris has the 
Qtopia Qt-based environment on his iPaq, and it's pretty 
nifty.  But the Qt/Embedded runtime license is going to be 
too expensive, unless Trolltech wants to make some kind of 
deal with us, which doesn't seem to interest them.  If we 
used Qt/Embedded, the runtime license fee would account 
for 10% of the cost to manufacture a unit!!!  Seeing as a 
how a major factor in choosing Linux for embedded systems 
is no runtime license fees, shelling out this kind of 
money a license for just the GUI toolkit is outrageous.  
Trolltech should realize they'e losing a lot of business 
with the high license fee.  This is a shame because Qt is 
an excellent piece of software.  

&lt;p&gt; &lt;p&gt;
Since it's looking like we won't be able to use Qt for 
this device, I've begun investigating alternatives.  The 
most promising so far is PicoGUI.  My quick search 
indicated that it was the most mature and featureful.  I 
remember the main developer on the project, Micah Dowty, 
from back when I was active in the uClinux and uCsimm 
stuff.  I remember when announced starting PicoGUI on one 
of those lists.  I haven't really looked into it much yet, 
though.  I doubt that it's as easy to program in as Qt 
(what could be?), but I'm more concerned with whether or 
not it's mature enough to be used in product.  

&lt;p&gt; &lt;p&gt;
I think there's a gtkfb or something, for doing embedded 
GTK+ stuff.  But, both Chris and I dislike GTK+.  And 
don't think that's because I'm a Qt person.  I converted 
to Qt after using GTK for a couple years.  So did Chris.  
As long as PicoGUI is in a usable state and not too 
dificult to program, I imagine we'll end up using it.  
Anyway, the gtkfb stuff is only in the unstable GTK tree, 
so it's not like it has a large maturity advantage.
</description>
    </item>
    <item>
      <pubDate>Tue, 4 Sep 2001 14:02:52 GMT</pubDate>
      <title>4 Sep 2001</title>
      <link>http://www.advogato.org/person/gwossum/diary.html?start=5</link>
      <guid>http://www.advogato.org/person/gwossum/diary.html?start=5</guid>
      <description>&lt;b&gt;Thesis&lt;/b&gt;&lt;br&gt;
A couple of days after I signed up to defend my thesis 
semester, I became rather nervous since I don't have a 
specific topic yet.&amp;nbsp; I began to wonder what made me 
think I could get it finished by then.&amp;nbsp; I'd have to 
pick a topic, probably do some work, write the paper, 
start the whole review cycle, and so forth.&amp;nbsp; It 
suddenly didn't seem reasonable to defend this 
semester.&amp;nbsp; &lt;p&gt;
Then my advisor gave me some papers he had read over the 
summer that he was really excited about.&amp;nbsp; They were 
over sensor networks, which is similar to whate I'm 
doing.&amp;nbsp; These papers weren't very good.&amp;nbsp; Most of 
the ideas presented in them didn't seem very practical or 
very clear.&amp;nbsp; I'm still puzzled by one paper on an 
address free network architecture.&amp;nbsp; None of the 
people had implementation of the systems they described, 
just statistical analysis showing how great it would be if 
you actually did implement it.&amp;nbsp; This bothered me, 
especially since some of the assumptions these papers made 
don't seem correct.&lt;p&gt;
Thanks to these papers, I'm now confident I can write a 
good paper and defend it by December.&amp;nbsp; I have a 
physical, working implementation of my system, from which 
I can gather real data.&amp;nbsp; Based on what I've seen in 
the other papers, I can simply write on what I have.&amp;nbsp; 
I'd like to implement some more features in the protocol, 
like priority or self-configuration, but those should be 
easy to do in the time I have available.
</description>
    </item>
    <item>
      <pubDate>Mon, 27 Aug 2001 04:21:42 GMT</pubDate>
      <title>27 Aug 2001</title>
      <link>http://www.advogato.org/person/gwossum/diary.html?start=4</link>
      <guid>http://www.advogato.org/person/gwossum/diary.html?start=4</guid>
      <description>&lt;b&gt;Project AKO&lt;/b&gt;&lt;br&gt;
Added support for the immediate success extension (ISE) of 
the AKONET into the send side of the AKOI2C and the 
receive side of the components.&amp;nbsp; This makes the data 
link of the AKONET a whole lot better.&amp;nbsp; Plus, it's 
implemented in a way that's fully backwards compatible 
with non-ISE components.&amp;nbsp; I need to add it going the 
other way (components to AKOI2C) now, but that requires a 
large bit of modifications to the AKOI2C code.&amp;nbsp;

&lt;p&gt; &lt;p&gt;
I got an idea today that the AKOI2C should be implemented 
as a component.&amp;nbsp; This is a really cool idea.&amp;nbsp; 
The CIF would need some modifications to it to make it 
more flexible, though.&amp;nbsp; The way the CIF handles the 
receive buffer works great for components, but it probably 
needs to be handled differently for the AKOI2C, since it 
is connected to the main contoller.

&lt;p&gt; &lt;p&gt;
I also think it would be nice for a AKOI2C command to send 
a packet on an AKONET.&amp;nbsp; It's not really necessary, 
but it would vastly simplify the device driver.&amp;nbsp; I 
don't want to drop raw I2C functionallity from the chip or 
device driver, though.&amp;nbsp; I see a /dev/ako in the 
future ^_^

&lt;p&gt; &lt;p&gt;
&lt;b&gt;cccl&lt;/b&gt;&lt;br&gt;
A while back, I wrote a wrapper around MSVC's cl.exe and 
link.exe, to make them accept more Unixish command 
lines.&amp;nbsp; I created it for a cross-platform commercial 
application that was using autoconf/automake/libtool for 
the build process.&amp;nbsp; The problem was that libtool 
always wanted to give the Windows compiler Unix command 
line options.&amp;nbsp; I couldn't find a pre-existing wrapper 
utility (at least not on fm, sf, or google), and so 
cccl.&amp;nbsp; I finally released it to the public under the 
GPL a couple of weeks ago.&amp;nbsp; It's at &lt;a href="http://cccl.sourceforge.net" &gt;http://cccl.sourceforge.net&lt;/a&gt;.&amp;nbsp; 
It's a stupid program, but it proved incredibly useful for 
me.
</description>
    </item>
    <item>
      <pubDate>Fri, 3 Aug 2001 04:44:44 GMT</pubDate>
      <title>3 Aug 2001</title>
      <link>http://www.advogato.org/person/gwossum/diary.html?start=3</link>
      <guid>http://www.advogato.org/person/gwossum/diary.html?start=3</guid>
      <description>&lt;b&gt;Project AKO&lt;/b&gt;&lt;br&gt;
In the past couple of days, I've made some fixes to the 
AKOI2C firmware and device drivers, and Chris made a mod 
to the PC-AKO reset circuitry.&amp;nbsp; Thanks to these 
changes, the AKOI2C is now working exceptionally 
well.&amp;nbsp; I was banging on it as hard as I could for 
over 36 hours without even a hiccup.&amp;nbsp; I also fixed a 
bug in the component's I2C stack, so they actually send 
their initializations properly all the time now.&amp;nbsp; 
With the low level stuff seeming to work nicely now, I can 
move onto the higher level AKOLIB and AKOAPI.
&lt;p&gt;
On a non-technical side, I got most of the Project AKO 
stuff checked into CVS on Sourceforge.&amp;nbsp; There's still 
a couple of schmatics and board layouts missing, but all 
the firmware is there.&amp;nbsp; I also just finished rolling 
a release of it.&amp;nbsp; And I also created two mailing 
lists on Sourceforge for Project AKO development.&amp;nbsp; 
One is for general Project AKO development, and the other 
is specifically for the AKOI2C.

&lt;p&gt; &lt;p&gt;
&lt;b&gt;Internet Imperialists&lt;/b&gt;&lt;br&gt;
Internet Imperialists was a web-based game I started way 
back in March of 1997.&amp;nbsp; I modelled it after Amit 
Patel's Solar Realms Elite (SRE) BBS door game.&amp;nbsp; I 
really enjoyed playing SRE back when I was in junior high 
and high school.&amp;nbsp; There's now two code bases of it, 
an older one in C using flat files for storage, and a 
newer in Perl using PostgreSQL for storage.&amp;nbsp; 
Unfortantely, I haven't actively developed it in about a 
year, due to a lack of time.&amp;nbsp; This is a shame, 
because it was mostly complete, and it was a fun little 
game.

&lt;p&gt; &lt;p&gt;
I had hoped that at someone would take over the 
development from me, but that never happened.&amp;nbsp; I've 
gotten emails inquring about its status, but never from 
anyone who could take over developing.&amp;nbsp; I eventually 
threw it into the attic of my brain.&amp;nbsp; Then, last 
week, I got an email from someone who said he might 
actually be interested in developing it, but I haven't 
heard back from him.&amp;nbsp; But his email did server to 
pull Internet Imperialists down from the attic.&amp;nbsp; I 
figured, hey, maybe someone here would be interested in 
taking over development.&amp;nbsp; The webpage is at &lt;a href="http://inetimperial.sourceforge.net" &gt;http://inetimperial.sourceforge.net&lt;/a&gt;.
&amp;nbsp; If you'd be interested in doing some development, 
or have any questions, you can contact me at &lt;b&gt;gwossum at 
acm dot org&lt;/b&gt;.

</description>
    </item>
    <item>
      <pubDate>Wed, 25 Jul 2001 05:52:20 GMT</pubDate>
      <title>25 Jul 2001</title>
      <link>http://www.advogato.org/person/gwossum/diary.html?start=2</link>
      <guid>http://www.advogato.org/person/gwossum/diary.html?start=2</guid>
      <description>I just fixed the reset problem the AKOI2C has had ever 
since its beginning.  It turned out to be an uninitialized 
state variable.  On a POR, the register file gets cleared 
with 0's.  But on an MCLR reset, the user registers in the 
register file are untouched.  The uninitailized variable 
caused the AKOI2C to sometimes reset into an indeterminant 
state, which would cause the chip to lock up and quit 
responding.  I'm annoyed it took me this long to find it.
</description>
    </item>
    <item>
      <pubDate>Mon, 23 Jul 2001 02:10:54 GMT</pubDate>
      <title>23 Jul 2001</title>
      <link>http://www.advogato.org/person/gwossum/diary.html?start=1</link>
      <guid>http://www.advogato.org/person/gwossum/diary.html?start=1</guid>
      <description>&lt;b&gt;AKOI2C&lt;/b&gt;&lt;br&gt;
Got the AKOI2C firmware, device drivers, schematics, and 
board layout into CVS over at SourceForge.  Also released 
an AKOI2C tarball with the stuff in it.  Go to &lt;a href="http://ako.sourceforge.net/akoi2c.html" &gt;http://ako.sourceforge.net/akoi2c.html&lt;/a&gt; 
to see it.
&lt;p&gt;
&lt;b&gt;Nathan Brown's R'n'B&lt;/b&gt;&lt;br&gt;
Played a strange show out in Denton last night (I play 
violin in a band called "Nathan Brown's R'n'B").  We 
showed up at Rubber Gloves in Denton, and they told us we 
were going on second.  So we left to go get something to 
eat.  We got back about 10:10 or so and the first band was 
setting up on stage.  At about 10:35, they tell us we're 
going on first, and the other band has taken their stuff 
off the stage.  So we tried to setup really fast, but it 
still took us untio 10:50 to get ready.  The sound guy 
comes out and tells us we can play until 11:05, which 
doesn't make any sense because the delay is their fault.  
We play three songs, and then they tell us we have time 
for a "quick" song.  So we played the longest song in our 
set.  ^_^ We only got to play half the set, which is a 
shame 
because it was sounding really good.  It was the first 
performance I had used my new effects processor, and the 
violin sounded really nice.</description>
    </item>
    <item>
      <pubDate>Wed, 18 Jul 2001 20:18:54 GMT</pubDate>
      <title>18 Jul 2001</title>
      <link>http://www.advogato.org/person/gwossum/diary.html?start=0</link>
      <guid>http://www.advogato.org/person/gwossum/diary.html?start=0</guid>
      <description>Finally got a web page up for Project AKO over at 
SourceForge, with lot's of pictures.  No source code yet, 
though.  It's going to take another day or so to get that 
in order to put up there.
</description>
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