30 May 2001 gstein   » (Master)

Released ViewCVS 0.7 tonite. Lots of little bug fixes (mostly dealing with oddities of CVS branches and other edge cases). Some performance improvements. Some new features, such as persistent URLs to the "head" revision and tarball generation.

Also spent some time cleaning up odds and ends with the new Subversion build system.

Weekend was pretty much a no-op. Spent a lot of time playing Summoner on my PS2. Excellent game. Although, I didn't get my summoning ring until I was level 19. To throw skill points into my Summon skill, I've got to gain levels. Feh... up to 19, it isn't too difficult. But you pretty much have to double your total experience to get to 20, and double again for 21. etc. Given that I've been playing for something like 17 hours of real time, that means that 21 is going to be pretty much impossible to reach in any respectable time. Hopefully, I'll find some badass monsters worth 10k experience or something. At the moment, the monsters that I'm fighting are all less than 1k. I chew threw them like a rabid dog with a sack full of kittens, but it will still take a long time at this rate. Not a big deal at this point, though, as my guy is a tough mo-fo; who needs to summon creatures? :-)

Ah well... it just means that I'm now concentrating more on completing the quests and the game rather than busting heads. Summoner is also kind of neat in that you have multiple party members. Their levels are jumping as we teach those monsters who's their daddy.

It is kind of funny actually... I was zooming through this crypt. "Oh, there are three monsters." I wontonly run my guy into the center of them and call down a Meteor Shower. Anybody that survives takes maybe a hit or two before they're dust. Of course, with two other people and a summoned elemental, we made quick work of the monsters. Then I get to the end of the crypt and meet the "boss", named Carados. I start bitchslapping him, and "oh. somebody is casting spells at me. gee, that tickles. hey! elemental! go smack up that Bone Mage." Carados went down with nary a scratch to the party. Heh.

Me thinks I might be screwed towards the end of the game, though, where I'd truly need that Summon skill way up. Just have to see. For now, I'll just keep crushing things. :-)

Latest blog entries     Older blog entries

New Advogato Features

New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.

Keep up with the latest Advogato features by reading the Advogato status blog.

If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!