Im making more progress towards Octave-FLTK bindings, for interop with, Octave & FLTK-1.1.X.
I need to get some type of parser to move the <file>.fl UI description files from FLUID, into autogenerating, the boring UI code, with stubs for filling in event-handles, the octave-fltk way.
So Im thinking if I must make
- + a patch to fluid to generate the Octave-FLTK code, directly
- + a separate program to use the .fl files and generate the, Octave-FLTK Octave code.
Both the choices are bad, I know, but the difficult choice  might lead to some hassle, but its better choice, if users already have FLTK already installed.
Or maybe I must do both, you know.