PlayStation2: Bought a new game, Aggressive-Inline which is a rollerblading game. I've found that I prefer the sports type games over most others as they don't involve as much time. I have a hard time getting into games which you need to save every few hours just so you can come back tomorrow and play another round (this especially means role-playing games like Final Fantasy and other games such as Tomb Raider or Spiderman - all of which I like and think are cool, but I don't have the patience for them). With sports games, I can play for a half hour to blow off some steam and if I want to quit, great - I won't lose anything if/when I come back to it days or weeks later.
GMime: Fixed a bug in 1.0.2 for some guys at PennState (apparently they are using GMime in psu.edu's webmail system which they tell me handles 12,000+ users/day). For those who don't know, PennState is the original University that I attended, so it was kinda cool to find out they were using my stuff :-)
Spruce: As I mentioned in a recent diary entry, I've been sorta working on a C implementation of the JavaMail API. I have most of the abstract classes defined and mostly-implemented. I've just implemented the java.mail.Store and java.mail.Folder classes for mbox which turned out to be a fair bit of work. Ugh. There's still a lot of FIXME's stating that I still need to do this or that, but the core of it is written (fetching messages, appending them, expunging, saving flags, etc).