8 Apr 2000 fatjim   » (Journeyer)

Ugh. sick and unhappy.

Was at school until 3am last night finishing projects (didn't finish everything,either)..

Biked home in the snow (i can't believe it's snowing).. now I am sick in myriad ways.

No coding except for obligatory school shit :/

Thank god this is the last day of class!

Was thinking of the animation system for my little SDL game.. I wonder whether it would make sense to implement a state-machine for animation rather than having the control subroutines for each sprite control everything directly.. state machines is cleaner, nicer cooler; but they'll only ever be used by this game in the subroutines, so there's really no need to generalize so much.

I like to subscribe to a simple principle I learned years ago (if someone could remind me who said this, I'd give you lots of imaginary cookies; note that the quote is a rough paraphrase at best):

A well-behaved person should be like a well-behaved program: flexible in it's input, strict in it's output.

That's a good rule to live by. I have a feeling it might be Knuth, but I don't know at all.

Starting tommorow: Free Time!! Who wants to offer me a job? *grin*

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