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Name: Stefan Kost
Member since: 2004-02-19 19:35:53
Last Login: 2008-04-28 08:07:57

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Homepage: http://www.sonicpulse.de

Notes:
Here are the other homepages:
www.buzztard.org - homepage of what will be a free clone of the buzz music composer (based on gstreamer and a lot of gnome)
www.eksor.de - homepage of my music band (all songs for free download)

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Recent blog entries by ensonic

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12 Apr 2008 »

After the release I demoed it some friends and obviously found some issues. Now I spend the rest of the month tracking then. Its mostly ref-counts issues. Why are the so nasty? Well unlike memory leaks, they are anonymous. Memory is allocated once and should be paired by one free. The id of the resource is the memory address. Now every ref should be paired by an unref, but all the refs and unrefs share the same id (address of the object). So how to figure which ref is not having the unref? Refdbg can trace object and gather backtraces for ref-count operations. So one has to go through the list one by one, remove pairs and study whats left. Its not easy, but it works. Now why is this so important. If the refcount never reaches 0, the object is not disposed and occupies memory (until the application exits). Under valgrind it would appear under reachable memory usually. For most apps it has no immediately visible effect. For gstreamer app it has. In buzztard I do dynamic stuff with pipelines, like adding and removing elements. If you get the ref-counting wrong. The element is unlinked but not disposed. If the pipeline is set to PLAYING one gets data flow errors. But then its not a gstreamer only problem. E.g. icon theme pixbufs in gtk. If the are not unrefed, gtk cannot unload the theme. Means if you try a bunch of themes, none of the is unloaded if even just one panel applet has a ref-count issue. The sad thing is that the gnome libraries have quite some ref-count leaks. I've started to track and fix them as its hard to see something within all this noise (#525815, #66513).

I've released buzztard-0.3.1 with the fixes. A few more developments to mention: Waffel started a demo for the zip loader based on libgsf, Deloun made great svg designs for the machine view canvas and the tabs and Herzi send me a patch to add native scrolling in the pattern editor. Now back to new features, yah!

27 Mar 2008 »

The buzztard team has released version 0.3.0 "a tale of ice and darkness" of its buzz-alike music composer. All modules got extensive improvements over the last release from almost a year ago. It is usable now and fun to play with. Give it a try and report bugs.

bml : Support for native machines. Better emulation. Can be build on 64bit x86.

bsl : Support for pre 1.2 buzz songs. Handle volume and panorama on wires. Several bug fixes.

buzztard : Improvements in all areas. We now have native buzzmachine support and better compatibility. The buzztard editor got an own pattern editor widget. The ui got lots of keyboard commands. We have settings for default directories used. The ui has dialogs for recording mix-downs and also single tracks.

gst-buzztard : Improvements on the preset interface. Support for sparse streams (GAP flag).

gstbml : Sparse stream handling. Better compatibility. Bug fixes.

project-page - screenshots - downloads

6 Mar 2008 »

buzztard

The Linux Audio Conference 2008 was nice once again. Good talks, interesting know-how exchange and of course opportunities for testing and hacking on buzztard.

I have improved the playback engine a bit. It now uses less additional latency. Still one get much lower latency by using jack, instead of pulse audio (currently experimenting to lower latency there too).

The pattern editor got better gtk+ theme support (especially on dark ones) and also tries to use the default monospace font and font-size to better match with the overall look of your desktop. I implemented blending value ranges and randomization of ranges. FSM implemented more keyboard shortcuts. I added value descriptions to the status bar where the plugin supports it.

Also the sequence editor got some todo-fixing. The sequence was never horizontally scrollable (adding columns would force the window to be wider). The M,S,B buttons are now color shaded when pressed to give better visual clues. Finally also the position unit switcher is functional (ticks/time) and the label navigator gets properly updated. Lots of small things I never got around until now

Level meters in sequence and analyzer windows are now more lively and precise. Having several analyzers open now also produces the expected results.

The buzz song importer got further fixes. It seems to load all of my songs just fine now.

Some improvements also on the buzz emulation side. More machines load and work. We have a nice testsuite with html reports now. I spotted some issues which will fix more machines. Will try to implement this next.

If nothing urgent comes up. I'll prepare the release in the coming days. Stay tuned.

7 Feb 2008 »

buzztard

We're heading for a release. There is a few more features that we'd like to finalize. Then its time for testing and this is were *you* can help. Featurewise buzztard improved nicely this month. I improved stereo support. We now have new look for the wires. They show animated volume levels and panorama positions. Both volume and panorama can be adjusted via popup-sliders.I like this a lot more that how it works in buzz. There it was a bit confusing in some cases (not clearly indicating which connections a panorama setting would affect). As an extra bonus, buzztard does stereo balance on stereo connections.

I also updated the buzz song importer to make use and correctly import panorama and volume. Now also the master-volume is mapped to the scale used in buzztard.

FSM worked on the pattern widget. It supports variable cursor stepping (going down several lines at once) and selection. I added column/group/all insert and delete actions.

Finally Waffel wrote a jhbuild module set for buzztard.

8 Jan 2008 »

buzztard

I guess tracker-style music editors have to live with the heritage of tabular pattern input. Some feature rely heavily on it. FSM started with such a widget and I integrated it into buzztard. One can still switch between the previous and the new one by setting a define. The widget works quite nice already. The only missing feature is native scrolling support. To add that to an own widget requires an ugly hack. I can't figure why gtk does not use an interface for it.

Patterns in buzz also carry volume and panorama events for the inputs of the machine. This was totally missing in buzztard. Now we have quite nice support for it. The volume control works and panorama/balance support is next on the to-do list. While working on that I made master-machine patterns useful by allowing to control master-volume,

The sequence view got more commands. Finally one can insert and delete rows in all columns or only in the current track.

If that wasn't enough, we also did a round of maintenance. All code has been moved to svn. The buildbot has been extended to build all modules now. And finally I got around to port the code to not use the deprecated gtk tooltip API if new gtk is available.

That's a great start for 2008 I'd say!

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