8 Sep 2000 crudman   » (Journeyer)

Three lots of goodness today:

  • Finally got xmame (Open-GL version) to co-operate with the drivers. Ended up commenting out the '-NVIDIA' flag in makefile.unix, and compiled as normal.

    Although cabinet view no longer displays (just a blank screen now), it damn well works! No gray-scale crap any more, and the bilinear filter can be toggled with a noticable effect.

    Don't believe me? Proof = Pudding.

  • Discovered the new video card can have the memory/core clock speeds increased to 210mhz each. Witnessed the difference on a win32 system (with similiar hardware specs to my own), it's a huge difference from the default speeds.

    The only way a similiar overclock could be applied to a Linux box would be to obtain a reference BIOS, adjust a few settings and physically flash the card with the newer BIOS (now with higher settings as the default). The first trick is obtaining the reference BIOS.

    Update: Arg, silly me. Just dump the existing BIOS and work from that. Damn lack of coffee...

  • Copied over the contents of the "Textures" directory from the second UT CD-ROM, and configured UT to use S3TC (S3 Texture Compression). OMG, it's beautiful. Not only do you get a significant speed improvement, but the larger textures are stunning.

    It's certainly noticable on maps such as 'LavaGiant', really must make a few before/after shots and post them up for the people to judge.

    I've just noticed this page. No S3TC in D3D? Boo-hoo. :)

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