We released 0.70 yesterday. It wasn't the grand release I had hoped for. I wanted 0.70 to be the version that featured a fully split core/UI, providing a libgaim, but the Yahoo auth problems required that we get a new version out quickly. Now I'm not in such a hurry, so libgaim will probably happen by 0.72. There isn't much left to do in it.
Thanks for the compliments on the code :) I've been working really hard the past 10 months to document the code, split it, and put together a proper API. It's not the ugly thing it was a year ago. What niggles do you have with the code? I'm looking for ways to improve it, and a lot of it is getting fixed up in CVS right now. I'm curious as to the stuff you're working on.
Life and Jobs
Things are going great nowdays. My girlfriend is wonderful, and I enjoy every minute with her. School's pretty fun, even the classes I thought I'd hate, and hopefully I'll be getting a decent job soon.
I've been in contact with a local wireless ISP that's developing a lot of their own custom stuff for the network. They were rather impressed by my resume, recognizing some projects, and so I began to talk to them about a programmering job. Unfortunately, being a student, that may not be possible at this time, since they're looking for full-time programmers, but it looks as if there are other positions I could apply for. I guess time will tell here.