11 Feb 2003 chakie   » (Master)

More updates to Civil, now it even has a decent chance of not crashing immediately. Ok, except for one little thing that indeed does crash it is when the "remote" player (the one connection to the server player) selects a unit. A pretty fundamental flaw, but it shouldn't be too hard to fix.

Also need to fix the line-of-sight saving format, the current one uses pickle, and it is frankly dead slow. Like, really slow. Not just slow, but horribly slow. Pickling a little array of, say, 300x300 integer values can take 5-10 seconds. Clearly not acceptable. It should take 1s max. I think we'll use some other form of saving, one that requires some more processing.

Latest blog entries     Older blog entries

New Advogato Features

New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.

Keep up with the latest Advogato features by reading the Advogato status blog.

If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!