1 Jan 2003 chakie   » (Master)

Hmm, I can't post to Advogato anymore? I can read anything just fine, but my diary posts seem to time out all the time? Has the engine behinf Advogato reached its limit, is my browser broken or am I just not wanted here anymore? Let's try one more time. This was written a few days ago, and I've been trying to post it a few times, never succeeding...

I've been very lazy wrt to posting here. Will try to be a better boy next year, that's my New Year's resolution. :)

Civil

Development has started for real again. I've added some code related to validating scenarios in the scenario editor, so that the user can make sure that saved sceanrios are valid and can be played.

Also started some work on terrain cleanups. That just needs to be done before we can get on with the show. msa has also tackled LOS (line of sight) and I'll try to add a facility for easily debugging LOS between two points on the map.

Oh, and TheCorruptor has added artillery units too! He's of course not satisfied with them, but I think they look *really* good. Screenshots will be posted once I do a few.

After we've done some progress I think we'll release 0.82, just to show that we're still alive (after a few months of silence). Yeah, it's good to be back!

MediaCube

Finally got my Hauppauge WinTV DVB-c card today. Will try to integrate it into the box tonight and play with it. I hope it all works well... Wish me luck!

Latest blog entries     Older blog entries

New Advogato Features

New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.

Keep up with the latest Advogato features by reading the Advogato status blog.

If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!