when cut and paste goes wrong
So, what’s wrong with this picture…
void AnimationNode::acquire( ) throw ()
{
OWeakObject::acquire();
}
...
void AnimationNode::release( ) throw ()
{
OWeakObject::acquire();
}
Don’t need to know anything about the code in question to have grave doubts about a “release” method that has the same body as its “acquire” method
.
This big old leak in presentation animation nodes is fixed now
