Ok wicked, this rocks. I have been playing with class's in
ferite now for a little while and they rock. There is alot
of work that is needing to be done (ie make them more
stable) but that shouldn't be too tricky because most
of the class code has been battered about by the native code
(internally they both look and feel exactly the same - this
is nice because it means that a native class will be able to
inheirit from a script class and a script class from a
native class and mingle code about, toy++).
DEEP BREATH
The next step is to fudge with inheiritance so it a) works
and b) is fast.