Older blog entries for bmastenbrook (starting at number 2)


SBCL 0.8.8 has been released, and contains the OS X patch I previously maintained in the main distribution. No more patching! Big big thank you to Brian Downing for cleaning up the build process in the patch so it was cleanly buildable; I clearly lack any sort of abilities with make. Oh well. Big thank you also to Pierre Mai for finding the source of the RUN-PROGRAM bugs and to Christophe Rhodes for fixing the SIGTRAP handler to reflect this. Owners of single-processor machines rejoice in their SBCL buildability.

Hopefully binaries should be available shortly for a broad variety of platforms and uploaded in the UK morning. OS X binaries are prepared, and binaries for many of our other architectures that haven't seen binaries in a little while are also being built.

One thing that has come to my attention is that setting LD_PREBIND to YES on OS X interferes with SBCL buildability. You will have to unset this before building SBCL.

SBCL's 0.8.8 freeze is fast approaching, and Christophe Rhodes thinks he's got the SIGTRAP handler problem fixed (which manifests itself in hagning when using RUN-PROGRAM). I have put up a binary that has this fix in it; it would be lovely if people tested this and reported back whether it works or not. In particular we have had intermittent "illegal instruction" (SIGILL) problems and I would like to know if anyone can reproduce this on this binary - I can't.

On a side note, Clotho 0.2 is out. If you are interested in shaping what a native OS X Lisp IDE looks like, please join the project and produce MORE CODE!

29 Jan 2004 (updated 29 Jan 2004 at 22:57 UTC) »

Hey, cool! I have a diary!

Anyone who is interested in working on native OS X IDEs for Lisp, please visit the mac-lisp-ide list. To quote from that page:

The purpose of the mac-lisp-ide list is to encourage discussion about what a true, native Mac OS X ide for Common Lisp development would look and feel like, and to encourage the coding of such an IDE. Native here is defined as Cocoa, Carbon, or OpenGL, but not X11, terminal, or GNU Emacs/XEmacs-based. Topics of discussion should include but not be limited to:

  • Built in Emacs-like editor, based on CL
  • Socket connection to other Lisps, perhaps non-Common Lisps (Scheme)
  • Debugging and backtracing
  • Presentation-based GUIs using Cocoa
  • Object clipboard and REPL history
  • Integrated documentation
  • Threading

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