23 Dec 2003 awu   » (Journeyer)

Personal notes on awu:

Grew up on LI, about to finish a MS in CS at UIUC, with a focus on graphics, with connections to data mining, machine learning, and vision.

Previous work:

WinDrunk, with UIUC ACM WinDevils 1999.

A Virtual 3D Blackboard, work with Mubarak Shah and Niels da Vitoria Lobo. Published in IEEE International Conference on Automatic Face and Gesture Recognition 2000, Grenoble.

Libre source: basic vision code in C/C++.

Project Earthlight: Tangible user interfaces and machine vision for a first-person lightsabre fighting game, EOH 2000. (Yes, that guy does look suspiciously like Shinomori Aoshi :)

SashXB for Linux, Extreme Blue program @ IBM Cambridge, MA, 2000. LGPL, hosted at GNOME.org.

Work on computer ports of Red Faction, THQ/Volition's first-person shooter, 2001.

Dance Dance Convolution, DDR clone written in x86 assembly.

Summer 2002, developer division SDE intern at MSFT, graphics and visual design technology.

Libre graphics code:

awu gfx:

- Machete 3D, a multiresolution mesh editor and signal processor.

- Fast Furrier Transform -- dynamic fur visualization.

- Terrify -- modern, simple, efficient, terrain rendering and level of detail system.

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