I just spent the last 5 hours working on porting Tuxtype to Mac OS 9. It is 5:30am and I have slept yet. Let me tell you, it sucks porting to Mac OS 9. I really wanted to port to Os X, but it seems like the libraries aren't ready yet, and I am not ready to work on the libraries. Plus most schools will have OS 9 before they would have OS X.
I hoped that I would have finished this, and who knows, I may not go to bed yet. But considering that classes start back Wednesday morning, I will probably try to get a few hours of sleep.
Side note: If you read this within a few days and know what:
LOADMUSIC: Trying :sounds/funkbrk.it LOADMUSIC: Trying :/sounds/funkbrk.it LOADMUSIC: Trying ./sounds/funkbrk.it LOADMUSIC: Trying ../sounds/funkbrk.it Couldn't load ../sounds/funkbrk.it: Couldn't read from '../sounds/funkbrk.it'could be caused by, email me! It is when we are using Mix_MusLOAD in SDL_mixer
TuxType will launch and everything, the game even plays nice. I just have to disable the sound! Plus I had to change it so it was windowed mode, just like the windows port. Also in the course of porting it I found a few small bugs and one "feature" that I now classify as a bug. The intro screen requires about 15+ MB, while the rest of the program requires <10mb. It is because of the background image. I will work on that later.
anyway I am going to hit the sack (maybe, I really want to finish that dang port).