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    <title>Advogato blog for andreas</title>
    <link>http://www.advogato.org/person/andreas/</link>
    <description>Advogato blog for andreas</description>
    <language>en-us</language>
    <generator>mod_virgule</generator>
    <pubDate>Fri, 25 Jul 2008 10:08:15 GMT</pubDate>
    <item>
      <pubDate>Thu, 18 May 2000 00:12:34 GMT</pubDate>
      <title>18 May 2000</title>
      <link>http://www.advogato.org/person/andreas/diary.html?start=2</link>
      <guid>http://www.advogato.org/person/andreas/diary.html?start=2</guid>
      <description>I tried myself at a Ciphersaber implementation in Dylan.
Nothing hard there, except that I triggered a bug in the
macro system, which I'm too tired to fix right now. Has to
wait until tomorrow...</description>
    </item>
    <item>
      <pubDate>Wed, 17 May 2000 12:28:48 GMT</pubDate>
      <title>17 May 2000</title>
      <link>http://www.advogato.org/person/andreas/diary.html?start=1</link>
      <guid>http://www.advogato.org/person/andreas/diary.html?start=1</guid>
      <description>Yesterday in the night I made threads in Gwydion Dylan work,
at least sort of.  Now I have to find a way to implement
thread-local variables, write standards-compliant wrappers
for threads and mutexes, and last, but not least, modify the
build system to recognize the platforms where threads are
available.
&lt;p&gt;
Also, it seems that I've found the bug in the .spec file
that was responsible for the broken RPMs. You'd guess
someone would tell me that they are broken a little earlier.</description>
    </item>
    <item>
      <pubDate>Mon, 15 May 2000 17:29:59 GMT</pubDate>
      <title>15 May 2000</title>
      <link>http://www.advogato.org/person/andreas/diary.html?start=0</link>
      <guid>http://www.advogato.org/person/andreas/diary.html?start=0</guid>
      <description>I've made &lt;a
href="http://utah-glx.sourceforge.net"&gt;utah-glx&lt;/a&gt;, a
hardware-accelerated OpenGL implementation, work on my
Wallsteet Powerbook. I used that opportunity to make &lt;a
href="ftp://ftp.gwydiondylan.org/pub/gd/contributions/gdgl-0.1.tar.gz"&gt;gdgl&lt;/a&gt;,
an OpenGL binding for &lt;a
href="http://www.advogato.org/proj/Gwydion%20Dylan"&gt;Gwydion
Dylan&lt;/a&gt; work with utah-glx. That means I now have
accelerated 3D graphics with Dylan on my Powerbook!
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