19 Nov 2002 TheCorruptor   » (Master)

Weekend

Spent the weekend in Devon, partaking in a belated Halloween party a collegue of mine organised. Was a lot of fun, for all the obvious reasons. Photo's are up at the usual place

Servers

Z'Hadum finally kicked the bucket on Friday. I'd previously mentioned it's flaky nature, well, I tracked the problem down. The SCSI drive was failing slowly. By Friday evening it was terminal so I proceeded to install an OS on the spare IDE I'd left in there. This didn't work so I figured now was as good a time as any to get a new machine. I needed a bigger case to hold all the drives nicely anyway (my self-justification!)

I'm in the lucky position of being good friends with the gent that runs an indy computer store in the city, so a quick phone call later and he'd spec'ed up a nice machine for 300UKP, cash. 1.8 celeron, 256MB, nice Intel Mobo, chunky PSU and a case with 8 drive bays. Pretty sweet. The shocker came when I got it home and found a Radeon 7500 in there. Dual head with S-video output. Now, this is a real arse as A) the machine is a server and B) I don't have an Intel PC that I use or have located next to a TV. Real shame.

It took about 3 hours yesterday to install, configure, patch and harden the machine (Kochanski), then another hour to get the FTP server's paths and users reconfigured. I've still not setup the port-mapping between the router and Kochanski, but I have at least got all the services on her. Apache and Tomcat included.

This will be my new dev toy methinks...

I have to admit, given the money I'm tempted to get another one built a similar spec (more RAM, large LCD monitor) and have a permanent Linux dev machine. I'm just not sure I'd use it now OS X is doing everything I need. Still, might be nice for cross compiling my little Games. Hmmm...

Code

Emily caught Tripix war-driving our network yesterday, so we set a nice trap and scared the pants off him. Consequently he was hanging around most of the afternoon, porting some of my SDL/OGL stuff to win32. He found some nice bugs that don't appear under OS X, but he couldn't get it running anywhere near as fast on windows as my TiBook seems to manage. Probably down to his GFX card...

Hopefully I'll be able to put up the win32 build and source on my website in the next few days.

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