TiBook
Upped the RAM in the TiBook to 768MB. The difference is only really apparent when I'm in Photoshop. Now I can have that, Illustrator and Project Builder all open on seperate displays with no lag. Damn nice as well ;-)
Says something about how well OS X 10.2 was handling my memory in the first place I guess...
GFX
Tonight I've finished a few more icons for Virusdot and done some more sprite work for YaSS2.
The first GFX I ever did were for a Shoot-em-up, in fact it's that project (Neutrino) that pulled me out of a life in Noisetracker and into DPaint. Man, things could have been different! Anyway, it's really nice to do sprite work for a shooter again. Brings back some old memories, and the problems haven't changed in 10 years. ;-) Animating ships is still a pain in the arse. I guess that's why most shoot-em-ups have rendered sprites instead.
Am I the only monkey that prefers hand-drawn sprites over rendered ones?!
