Another busy weekend has disappeared...
Finished off the pygame logo and sent it to ShreadWheat. Hopefully he'll be using it sometime soon. In the meantime, you can get a glimpse of it.
Chakie and I spent a long aftrnoon bug-hunting yesterday. Except I was having problems with my win32 install, which meant we fixed a bug that we weren't even looking for. Funny how things like that happen! Anyway, we proved what we needed to with the PyGame events (Looks like SDL might be at fault) and tidied up the scenario handling under win32. Civil is now pretty painless to run on Windows! :) #PyGame saves the day...
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I casually joined Nupedia last week and offered my GFX services to them. I was pleasently surprised to receive a response so quickly thanking me and offering to get me in touch with some authors. Looks like I could be doing the odd thing for them over the next few months. That would be kinda nice exposure...
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I've been thinking long and hard about moving off of windows, and a friend is selling an I-Mac for 300UKP. I'm having serious thoughts about upgrading it and bunging MacOS X on there. Then I can get Photoshop running on Unix! Wahey! This also means I can consolidate my other machines into a sensible scheme of servers, firewalls, and Linux development boxes (running Debian?!) -- without wasting fast CPUs on stupid OSes purely because I need Adobe software...
Oh, I'm soooo tempted! All I need is someone to twist my arm... Do you think I should?!