I started off last night by rewriting glines drawing routines so that the window can be resizable. This has cascaded into a complete reworking of the way it handles the graphics (it kept a backing pixmap and redrew all the pixmaps from the client end at each expose). On top of this I've created a new alignment widget to align widgets that need to be a fixed multiple of pixels wide and high (think game boards, this saves writing a lot of offset handling code). All this for a silly little game.
Comments
Buried in the code for glines there is the line:
/* XXX Ezt megkapja */
I understand XXX, can someone who knows the language enlighten me about the rest ?
