3 Aug 2000 NickElm   » (Journeyer)

Things are starting to heat up here a bit, I'm currently keeping lots of things in the air. 3Dwm is coming along nicely, I'm adapting it to use the newly implemented Portable Object Adapter (POA) in omniORB 3.0, while at the same time trying to keep up with the rapid Berlin development and defining my 3DUI support stuff for that. Now, stefan is adding a low-level Console layer as insulation that will allow us to use just about any rendering lib (like GGI, SDL, etc) for Berlin. My task in all of this will be to build a cavelib implementation of the Console to enable Berlin to run in the CUBE and thus garner a few drools and stuff. :) Way cool!

I'll be sure to post any advancements in this area here... So if you're interested in gratifying eye-candy, then stay posted...

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