1 Jun 2000 Excalibor   » (Apprentice)

Not much hacking, I am terribly tired and the hot is not helping...

Math::Vector et al don't seem to be very welcome in the CPAN family. They are right, there are other modules which handle vectors, but these are my vectors, after all... :-) Oh, well... I'll look for fame and fortune anywhere else...

I'm thinking very seriously about a class Physics which describes all the Physics of the Universe in Fleets. It may seem a bit silly, but this way I can simply make every object in the system to ask the class how they should move (ie, for each time iteration, what their new position will be). That way, we can implement ships, but also asteroids, space stations, planets, etc if we like; or put ships orbiting a planet, etc... They just ask what's their new position and the Universe replies and moves them. Just like it happans in the Real Life(tm) :-)

It's elegant, but maybe not too efficient, I'll investigate it and we'll just see. I've been thinking about new ship design and some cool ideas for the UI I still ahve to further develop, I'll keep everybody up to date :-)

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