Older blog entries for DrCode (starting at number 0)

Exult (an SDL-based engine for playing Ultima7)

Seeing great progress in all areas. Suddenly, the Midi's sound great, thanks to Dancer and Ryan. Tristan's got the intro. movie working beautifully, including the Guardian's speech. And I finally have the horses facing the right direction when you turn the carriage (yes, one of the major advances in comp. sci!)

So what's left before we can release an Alpha:

    1. Implement the starting menus.
    2. Finish the combat system.

Kind of scary to think that after more than two years, this project may actually be finished. And it's even scarier to think about all the bug-fixing, testing, and cleanup to be done before it's really finished.


After nearly 20 years, I'm reading Lord of the Rings again. The first time I read it, as a teen, it was great. But when I read it the second time a few years later, it seemed contrived. Now that I'm somewhat (but not a whole lot) more mature, I'm enjoying it more than ever, and see why it's inspired so many writers and game designers.

New Advogato Features

New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.

Keep up with the latest Advogato features by reading the Advogato status blog.

If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!