Older blog entries for ClimbNorth (starting at number 1)

hmm.. it's been a while since i last posted here, and I have learned a lot. Lets see, what have I done since! Well not much sad to say. The truth does hurt, but unfortunately school work was the only programming I have accomplished since last post. I have all but abandoned my last projects that are not well coded and were not object oriented, although I am going to cut some of the code out for future projects, because what can I say, I'm lazy. I have been looking curiously at an SDL demo my friend made and when this semester is over (next week) I plan to contribute my own 2 or 3 cents towards a working game demo. Our project (he doesn't like me to say OUR, as I haven't contributed yet) will be a simple role-playing game. His plans of the game are for monsters to be walking around and come attack you. My idea for a first game is more of a Final Fantsy, Dragon Warrior, traditional style of RPG. Easy comparison: he wants Crystalis, I want Final Fantasy 1. I have been having some trouble codeing my homework, but I have a very good understanding of what I want to do. The only problem occurs when I have to write the code. All else I that I have been doing was getting an old DEC Multia to run and toy around with that. I am also interested in creating databases, just because I took a database course this semester. Primary goals for the summer: SDL game demo, play with php, play with DB's.

7 Feb 2002 (updated 7 Feb 2002 at 04:24 UTC) »

Today I signed up for this. I figure it will be a good way to learn and get involved. Thanks to my friend (booyaka) I was directed here. I am very very new to programming. All I know is alittle bit of C++, and some bash shell scripting. to get to the good stuff... I started programming a few games to get some practice. One is a game that you try to guess a number that is generated at random. It was a bit tricky to get the random number but luckily I use Linux and I have man pages and apropos to look up funcions and get a description. Other program (actually bundled with the first one in the same file) is a text adventure. There is no "adventure" part to it yet, but there is a help menu and the ability to walk forward backward turn left, right, and attack. I am gonna just try to emulate other RPG's I've played (exp, rand attack damage, etc.) Well and there is one more lil project that I am gonna "not try" with. In other words, if I don't know how to do it a good way, I'll do it to get it done even if it means writeing 1000 lines of extra code for simple stuff. As I learn more, I won't adapt that program and eventually it will be like a timeline of when I started and how I progressed. That program is gonna be an RPG as well but graphical. Characters representing walls, what you can't see, monsters etc. Move thru. Kinda like the old old version of dungeons of dragons I played on Commodore 64 when I was very young and I MISS IT SO DEARLY! Gotta a "new" version. :p

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