Hi. I want to write the leading computerised board game network. There, that's out. To find out why this became my goal, why it can easily be realised and why I wanted your attention, start reading.
Hi. I want to write the leading computerised board game network. There, that's out. To find out why this became my goal, why it can easily be realised and why I wanted your attention, start reading.
Play Monopoly® with my friends on-line. Unless I spent too much time coding, losing all my friends, my goal has been completed. To justify continued development of Atlantik and requests for your attention, I need to find new goals for Atlantik. I think I did and this page lists them. Consider it a charter.
Great way to announce: let's make typos.
Does your Monopoly clone support having the players trading whatever trades they can come up with? If not; it's a completely different game!
:-)
- ask
May i start adult-juvenile-all-welcome 'go go' clubs under your charter?
do not pass go
do not collect $200.
You can trade any ownable object. If a new object type is required and it can be owned, supporting it in trades will be as simple as copying some code and adding that object type. As soon as I have a generic game object class to inherit from, this will extend automatically.
Not sure is I want Player objects to be ownable, but sure, come up with whatever wicked (trade) proposals as you see fit. ;-)
New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.
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If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!